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[Men.of.War.Assault.Squad.Patch.v2.0.11-RELOADED][战争之人:突击小队v2.0.11免dvd升级档]

发布时间:2012-02-01 04:21:21  | 更新时间:2012-12-14 20:05:40

小浣熊 · 经典存档
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安装说明:解压缩,安装升级档,覆盖Crack目录下的文件到游戏安装目录,开始游戏 | 更新内容: | 增加了一些新的3d模型,改变了部分武器的特征,改进了游戏平衡性 | General | �AddedSKS45 | �AddedMG37(t) | �AddedType4rocketlauncherammo | �AddedM18recoillessammo | �AddedTankFlameCanister | �Addednew3dModelHedgehogs | �Addednew3dModelHedgehogskit | �Addednew3dModelBarbedWire | �Addednew3dModelBarbedWirekit | �Addednew3dModelPistolammo | �Addednew3dModelMgunammo | �Addednew3dModelRifleammo | �Addednew3dModelHeavyMgunammo | �Addednew3dModelPTRammo | �Addednew3dModelWinchesterammo | �Addednew3dModelZeniteammo | �Ad

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介绍

安装说明:解压缩,安装升级档,覆盖Crack目录下的文件到游戏安装目录,开始游戏


更新内容:
增加了一些新的3d模型,改变了部分武器的特征,改进了游戏平衡性

General

� Added SKS 45
� Added MG 37(t)
� Added Type4 rocket launcher ammo
� Added M18 recoilless ammo
� Added Tank Flame Canister
� Added new 3d Model Hedgehogs
� Added new 3d Model Hedgehogs kit
� Added new 3d Model Barbed Wire
� Added new 3d Model Barbed Wire kit
� Added new 3d Model Pistol ammo
� Added new 3d Model Mgun ammo
� Added new 3d Model Rifle ammo
� Added new 3d Model Heavy Mgun ammo
� Added new 3d Model PTR ammo
� Added new 3d Model Winchester ammo
� Added new 3d Model Zenite ammo
� Added new 3d Model Bazooka ammo
� Added new 3d Model Panzerschreck ammo
� Added new 3d Model PIAT ammo
� Added new 3d Model mortar ammo
� Added new 3d Model Nagan
� Added new 3d Model Nagan Silencer
� Added new 3d Model Welrod
� Added new 3d Model Fuel Barrel
� Added new 3d Model Matches
� Added new enumerator graphics
� Changed mgun rate of fire system to be more historical accurate and easier to set up
� Changed smg rate of fire system to be more historical accurate and easier to set up
� Changed red guards anti-tank members to carry SKS rifle
� Changed heavy ammo drop to include bandages and sandbags
� Changed UK Miners to carry Sten MK3 instead of Grease guns
� Changed penetration system so turret hits no longer cause vehicle explosions
� Changed penetration system so hidden weak spots are no longer cause of explosions
� Changed penetration system so that explosion depend on the destruction of the vehicles chassis
� Changed barbed wires and hedgehog kits to have unlimited usage
� Changed engineer trucks inventory to fit new inventory specs
� Changed trucks to only emit passengers not the driver when being on fire
� Changed barbed wire to be queue-able
� Changed Combat Engineers AT to carry hedgehog kit
� Changed Combat Engineers AP to carry barbed wire kit
� Changed Mine Disposal Experts to carry 2 dynamite
� Increased range of pistols from 30m to 35m
� Increased HE effect of AT-riflegrenade
� Increased fire speed of SVT 40
� Increased fire speed of Johnson rifle
� Increased fire animation of pistols
� Increased amount of APCRs of Black Prince from 5 to 10
� Increased rate of fire of 4x .50cal Browning from 1500 rpm to 2000 rpm
� Increased rate of fire of DS-39 from 650 rpm to 800 rpm
� Increased rate of fire of MG 34 from 650 rpm to 800 rpm
� Increased rate of fire of BESA from 600 rpm to 800 rpm
� Increased rate of fire of BAR from 500 rpm to 650 rpm
� Increased rate of fire of DShK from 450 rpm to 600 rpm
� Increased rate of fire of Bren from 500 rpm to 520 rpm
� Increased rate of fire of .30cal Browning from 550 rpm to 600 rpm
� Increased rate of fire of pistols from 300 rpm to 350
� Increased rate of fire of bolt action rifles from 24 rpm to 25 rpm
� Increased reload time of 4x .50cal Browning from 13 sec to 20 sec
� Increased reload time of all heavier mguns from 4.5 sec to 5.0 sec
� Increased reload time of Browning .50cal from 3.5 sec to 5.0 sec
� Increased reload time of DShK from 3.5 sec to 5.0 sec
� Increased reload time of Vickers K from 4.0 sec to 5.0 sec
� Increased reload time of Type99 mgun from 2.25 sec to 2.5 sec
� Increased reload time of BAR from 2.0 sec to 2.5 sec
� Increased reload time of Bren from 2.0 sec to 2.5 sec
� Increased reload time of Nebelwerfer 41 from 60 sec to 75 sec
� Increased penetration power of Ho-Ri I and Ho-Ri II
� Increased accuracy of Chi-Ha 120
� Increased build time of hedgehogs from 15 sec to 30 sec
� Increased build time of barbed wire from 10 sec to 20 sec
� Increased reload time of Sherman 105 from 20 sec to 25 sec
� Increased reload time of Stuh42 from 20 sec to 25 sec
� Reduced rate of fire of Type1 HMG from 500 rpm to 450 rpm
� Reduced reload time of Vickers mgun from 6 sec to 4.5 sec
� Reduced explosion power of vehicles
� Reduced specular effects of Pershings, M12GMC, Shermans, Churchills and Black Prince
� Reduced burn time of buildings
� Reduced range of Stuh42 from 160m to 150m
� Reduced range of Chi-Ha 120 from 180m to 160m
� Reduced accuracy of level 1 experience soldiers with machine guns
� Reduced range of AP grenades from 21.5m to 18.5m
� Reduced AI throw range of AT grenades in order to remove AI issue: move, stop, move, stop until grenade throwing
� Removed the fake ability to explode a Sturmtiger when shooting at its barrel
� Removed sandbag kits from Charge! infantry
� Removed the ability to interchange hollow charge projectiles between different weapons
� Fixed ISU-122 gun barrel visuals
� Fixed IS-2 turret volumes
� Fixed IS-2 winter textures
� Fixed mguns of IS-2
� Fixed mguns of BA11
� Fixed wrong grenades of Devil's Brigade
� Fixed turret armor of M8 Greyhound
� Fixed shield armor of SdKfz 251/1
� Fixed gun mantlet armor of Nashorn
� Fixed gun mantlet armor of Archer
� Fixed a buggy code in the armored car props
� Fixed portrait of Charge! infantry
� Fixed ability to take mgun from BA64
� Fixed ability to take mgun from SdKfz223
� Fixed ability to take mgun from Stug3 G
� Fixed ability to take mgun from Hetzer
� Fixed ability to take mgun from M20
� Fixed smoke grenades
� Fixed many vehicle enumerator issues
� Fixed Oerlikon fire effect
� Fixed sound of SdKfz 232
� Fixed Sturmtiger armor penetration
� Fixed flamethrower max capacity


Multiplayer

� Added competitive multiplayer unit setting, enforced on ranked (removed redundant or unhistorical units that don't fit the creators vision of the game. It also balances the amount of armored cars/tanks per faction and makes it easier to understand the strong points of individual units)
� Added test mode mod (usage at your own risk)
� Increased CP of heavier LMGs from 3.5 CP to 5 CP
� Increased CP of lighter LMGs from 3.0 to 4 CP
� Increased capping power of Tankmen from 0.0 to 0.25
� Increased capping power of Miners from 0.5 to 1.0
� Increased capping power of Sappers from 0.5 to 1.0
� Increased capping power of Radio Op from 0.5 to 1.0
� Increased capping power of Squad leaders from 1.0 to 1.5
� Increased capping power of Snipers from 0.5 to 2.0
� Increased capping power of Scouts from 0.5 to 2.0
� Increased capping power of Officer from 5.0 to 10.0
� Increased recall-in timer of all single mgunners to 2min
� Increased price of US mgunner from 35 MP to 40 MP
� Increased price of US Regular Infantry from 155 MP to 160 MP
� Increased price of Soviet Heavy MG from 90 MP to 110 MP
� Increased price of Pak40 from 385 MP to 400 MP
� Increased price of Tiger I from 1100 MP to 1200 MP
� Increased price of Vickers AA from 750 MP to 800 MP
� Reduced capping power of Conscript infantry from 1.0  to 0.5
� Reduced capping power of Elite infantry from 4.0 to 3.0
� Reduced price of Su-122 from 1000 MP to 900 MP
� Reduced price of Panther from 1350 MP to 1250 MP
� Reduced price of Jagdpanzer IV from 1150 MP to 1100 MP
� Reduced price of SdKfz 223 from 200 MP to 180 MP
� Reduced price of Type 1 Heavy MG from 100 MP to 90 MP
� Reduced price of M16 from 250 MP to 225 MP
� Reduced price of Chi-Ri from 1500 MP to 1400 MP
� Reduced price of Chi-To from 950 MP to 900 MP
� Reduced price of Ho-I from 360 MP to 350 MP
� Reduced price of Isuzu AA truck from 250 MP to 240 MP
� Reduced special points price of Naval tanks from 6 to 4
� Reduced CP of Scouts from 8 CP to 5 CP
� Reduced CP of Banzai! special unit
� Reduced Naval tanks call-in to 1 tank
� Fixed crew on Isuzu Mortar truck
� Fixed crew on Isuzu AA truck
� Fixed small map issues


Skirmish

� Changed vehicle emit code to equal multiplayer
� Reduced difficulty of the last section of the introduction mission
� Fixed skirmishes to use correct IS-2 model
� Fixed bren carrier crew on [UK] Scheldt
� Fixed hold fire mode of Japanese artillery on [Soviet Union] Manchuria
� Fixed small map issues

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